Container for holding asset loading information for a streamed scene AssetBundle to be built.
Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.
bundleName | Friendly AssetBundle name. |
bundleScenes | List of scene loading information for an AssetBundle. |
SceneBundleInfo | Default constructor for an empty SceneBundleInfo. |