Version: 2020.1
언어: 한국어

SpriteAtlasPackingSettings

struct in UnityEditor.U2D

매뉴얼로 전환

설명

Settings to use during the packing process for this SpriteAtlas.

변수

blockOffsetBlock offset to use while packing.
enableRotationDetermines if rotating a sprite is possible during packing.
enableTightPackingDetermines if sprites should be packed tightly during packing.
paddingValue to add boundary (padding) to sprites when packing into the atlas.