struct in UnityEngine.Experimental.Rendering
Switch to ManualFilter settings for ScriptableRenderContext.DrawRenderers.
FilterRenderersSettings describes how to filter the given set of visible objects to render.
See Also: ScriptableRenderContext.DrawRenderers.
excludeMotionVectorObjects | Set to true to exclude objects that are currently in motion from rendering. The default value is false. |
layerMask | Only render objects in the given layer mask. |
renderingLayerMask | The rendering layer mask to use when filtering available renderers for drawing. |
renderQueueRange | Render objects whose material render queue in inside this range. |
FilterRenderersSettings |