Unity Collaborate is part of Unity Teams. For each person you want to collaborate with, you must assign them a Unity Teams seat in your organization.
Unity Teams is available in two versions:
Learn more about Unity Teams.
This page describes how to:
There are two ways to enable collaboration with your team members. You can:
To add team members for either of these scenarios, you must be a manager or owner of the organization that the projects are part of.
To learn how to verify your role within an organization, see Managing Your Organization.
To give a team member access to all of the projects in your organization that have Collaborate enabled:
For more information on enabling collaboration, see Setting up Unity Collaborate.
To give team members access to specific projects:
The team member who you’ve given access to the project will now be able to see the project in the Unity Hub.
The Unity Hub displays projects in your organization that you have access to, which you don’t already have on your local machine. To download the project, click the cloud icon in the Unity Hub.
Manage team members in the Organizations page of the Unity ID website. To manage team members:
The Members & Groups view lets you see the members of your organization, and their roles. Users can have one of the following roles:
Organization owners can change the roles of all members, and add and remove members of all roles.
Organization managers can change the roles of managers, users, and guests, and add and remove members of these roles.
For more information, see What can Owners, Managers and Users do in my Unity Organization?.
To access Collaborate and Cloud Build functionality, your team members must have access to Unity Teams. To check your team members’ access:
This opens a page which allows you to assign Unity Teams seats to members of your organization. To view which team members have a Teams seat, select Assigned.
To assign a seat to a user, select the user and click Assign Seat(s).
2017–12–01 Page published
2017–12–01 - Service compatible with Unity 2017.1 onwards at this date but version compatibility may be subject to change.
New feature in 2017.1