PackedAssets

class in UnityEditor.Build.Reporting

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Description

An extension to the BuildReport class that tracks how Assets contribute to the size of the build.

The build process generates a PackedAssets report for each .sharedAssets or .resource file, or for each AssetBundle.

Variables

contentsAn array of PackedAssetInfo objects that holds information about the Assets that are included in the PackedAssets bundle, such as packed Asset size and type.
fileThe identifier of the BuildFile that holds the contents of the packed Asset file.
overheadThe header size of the packed Asset file.
shortPathThe file path to the Asset package, relative to the Data folder of the build.