placementId | Optional placement identifier. If not specified, your default placement specified in UnityAds server-side admin settings will be used. |
bool If the placement is ready.
Returns whether an advertisement is ready to be shown. Placements are configured per game in the UnityAds admin site, where you can also set your default placement.
See Also: Show.
#pragma strict using UnityEngine.Advertisements; public class UnityAdsExample extends MonoBehaviour { public function ShowDefaultAd() { } }
using UnityEngine; #if UNITY_ADS using UnityEngine.Advertisements; #endif
public class UnityAdsExample : MonoBehaviour { public void ShowDefaultAd() { #if UNITY_ADS if (Advertisement.IsReady()) { Advertisement.Show(); } #endif } }
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