struct in UnityEngine
/
Implemented in:UnityEngine.AnimationModule
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CloseRetargetable humanoid pose.
Represents a humanoid pose that is completely abstracted from any skeleton rig. See Also: HumanPoseHandler.
bodyPosition | The human body position for that pose. |
bodyRotation | The human body orientation for that pose. |
muscles | The array of muscle values for that pose. |