This version of Unity is unsupported.

VisualEffect.GetFloat

Declaration

public float GetFloat(int nameID);

Declaration

public float GetFloat(string name);

Parameters

nameID The ID of the property. This is the same ID that Shader.PropertyToID returns.
name The name of the property.

Returns

float The value for the float you specify. Returns 0.0f if VisualEffect.HasFloat returns false.

Description

Gets the value of a named float property