Version: 2017.1
Unity Performance Reporting
理解异常报告

设置 Performance Reporting

设置项目启用 Unity 服务之后,即可启用 Performance Reporting 服务。

如何启用 Performance Reporting

图 A:Services 窗口中的 Performance Reporting
图 A:Services 窗口中的 Performance Reporting

启用 Performance Reporting 的步骤如下:

1.在 Unity Editor 菜单栏中,选择 Window > Services 打开 Services 窗口。

2.在 Services 窗口中,选择 Performance Reporting

3.单击黑色切换开关(如图 B 所示)以启用该服务。服务启用后,该开关变为蓝色。

图 B:Performance Reporting 的切换开关
图 B:Performance Reporting 的切换开关
切换 Discover app errors 以启用 Performance Reporting
切换 Discover app errors 以启用 Performance Reporting
  • 2017–09–04 页面已修订并只进行了有限的编辑审查
  • 在 Unity 5.5 中添加了 Capture Editor Exceptions 设置并将 Optimize game performance 开关标签重命名为 Discover app errors
Unity Performance Reporting
理解异常报告