public float rate ;

Descripción

Chorus modulation rate in hz. 0.0 to 20.0. Default = 0.8 hz.

using UnityEngine;
using System.Collections;

[RequireComponent(typeof(AudioSource))] [RequireComponent(typeof(AudioChorusFilter))] public class ExampleClass : MonoBehaviour { void Start() { GetComponent<AudioChorusFilter>().rate = 15; } }