Version: 2018.1

MonoBehaviour.OnTriggerEnter(Collider)

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Parameters

otherThe other Collider involved in this collision.

Description

OnTriggerEnter вызывается, когда Collider other входит в триггер.

This message is sent to the trigger collider and the rigidbody (or the collider if there is no rigidbody) that touches the trigger. Note: Trigger events are only sent if one of the colliders also has a rigidbody attached. Trigger events will be sent to disabled MonoBehaviours, to allow enabling Behaviours in response to collisions.

// Destroy everything that enters the trigger

using UnityEngine; using System.Collections;

public class ExampleClass : MonoBehaviour { void OnTriggerEnter(Collider other) { Destroy(other.gameObject); } }

OnTriggerEnter can be a co-routine, simply use the yield statement in the function.