LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

This version of Unity is unsupported.

PrefabUtility.ReconnectToLastPrefab

public static bool ReconnectToLastPrefab(GameObject go);

Description

Connects the game object to the prefab that it was last connected to.

Returns true if the game object has never been a prefab instance.