Legacy Documentation: Version 2018.1 (Go to current version)
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NetworkServer.BecomeHost(NetworkClient,int,MatchInfo)

Parameters

oldClientThe client that was connected to the old host.
portThe port to listen on.
matchInfoMatch information (may be null).

Returns

void The local client connected to the new host.

Description

This allows a client that has been disconnected from a server, to become the host of a new version of the game.

This is used by the NetworkMigrationManager.

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