Version: 2020.2
언어: 한국어

TileAnimationData

struct in UnityEngine.Tilemaps

매뉴얼로 전환

설명

A Struct for the required data for animating a Tile.

변수

animatedSpritesThe array of sprites that are ordered by appearance in the animation.
animationSpeedThe animation speed.
animationStartTimeThe start time of the animation. The animation will begin at this time offset.