Version: 5.6

ResourceRequest

class in UnityEngine

/

다음으로부터 상속:AsyncOperation

매뉴얼로 전환

설명

Asynchronous load request from the Resources bundle.

See Also: Resources.LoadAsync, AsyncOperation.

변수

assetAsset object being loaded (Read Only).

상속된 멤버

변수

allowSceneActivationAllow scenes to be activated as soon as it is ready.
isDoneHas the operation finished? (Read Only)
priorityPriority lets you tweak in which order async operation calls will be performed.
progressWhat's the operation's progress. (Read Only)