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CloseUI.Selectable.interactable.
#pragma strict // required when using UI elements in scripts public class Example { public var startButton; public var playersReady; function Update() { // checks if the players are ready and if the start button is useable if (playersReady == true && startButton.interactable == false) { //allows the start button to be used startButton.interactable = true; } } }
using UnityEngine; using System.Collections; using UnityEngine.UI; // required when using UI elements in scripts
public class Example : MonoBehaviour {
public Button startButton; public bool playersReady;
void Update () { // checks if the players are ready and if the start button is useable if (playersReady == true && startButton.interactable == false) { //allows the start button to be used startButton.interactable = true; } } }