com.unity.physics preview
Unity’s C# stateless physics library.
Built on top of the Unity C# DOTS framework, Unity Physics is network-ready, completely customizable, and built for performance out of the box. Whether you’re building the next mobile hit or a new networked multiplayer console experience, Unity Physics leverages the Burst compiler and Job system to scale across a range of hardware.
Unity Physics is currently in preview, and is compatible with Unity 2019.3 and newer.
These package versions might not be safe to use in production with Unity version 2019.4:
Documentation location: | Versions available: |
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com.unity.physics@0.3 | 0.3.2-preview 0.3.1-preview 0.3.0-preview.1 |
com.unity.physics@0.1 | 0.1.0-preview |
com.unity.physics@0.0 | 0.0.2-preview.1 0.0.1-preview.1 |