Ниже расположены списки номеров ID основных классов, используемых в файлах формата YAML, отсортированные как по значениям ID, так и в алфавитном порядке по именам классов. Учтите, что некоторые диапазоны номеров умышленно не указаны в последовательности - они могут представлять исключённые из API классы или могут быть зарезервированы для будущего использования. Классы, определённые в скриптах, всегда будут иметь ID 114 (MonoBehaviour).
ID | Class |
---|---|
1 | GameObject |
2 | Component |
3 | LevelGameManager |
4 | Transform |
5 | TimeManager |
6 | GlobalGameManager |
8 | Behaviour |
9 | GameManager |
11 | AudioManager |
12 | ParticleAnimator |
13 | InputManager |
15 | EllipsoidParticleEmitter |
17 | Pipeline |
18 | EditorExtension |
19 | Physics2DSettings |
20 | Камера |
21 | Material |
23 | MeshRenderer |
25 | Renderer |
26 | ParticleRenderer |
27 | Текстура |
28 | Texture2D |
29 | SceneSettings |
30 | GraphicsSettings |
33 | MeshFilter |
41 | OcclusionPortal |
43 | Меш |
45 | Скайбокс |
47 | QualitySettings |
48 | Shader |
49 | TextAsset |
50 | Rigidbody2D |
51 | Physics2DManager |
53 | Collider2D |
54 | Rigidbody (Твердое тело) |
55 | PhysicsManager |
56 | Collider |
57 | Joint |
58 | CircleCollider2D |
59 | HingeJoint |
60 | PolygonCollider2D |
61 | BoxCollider2D |
62 | PhysicsMaterial2D |
64 | MeshCollider |
65 | BoxCollider |
66 | SpriteCollider2D |
68 | EdgeCollider2D |
72 | ComputeShader |
74 | AnimationClip |
75 | ConstantForce |
76 | WorldParticleCollider |
78 | TagManager |
81 | AudioListener |
82 | AudioSource |
83 | AudioClip |
84 | RenderTexture |
87 | MeshParticleEmitter |
88 | ParticleEmitter |
89 | Cubemap |
90 | Avatar |
91 | AnimatorController |
92 | GUILayer |
93 | RuntimeAnimatorController |
94 | ScriptMapper |
95 | Animator |
96 | TrailRenderer |
98 | DelayedCallManager |
102 | TextMesh |
104 | RenderSettings |
108 | Light |
109 | CGProgram |
110 | BaseAnimationTrack |
111 | Animation (анимация) |
114 | MonoBehaviour |
115 | MonoScript |
116 | MonoManager |
117 | Texture3D |
118 | NewAnimationTrack |
119 | Проектор |
120 | LineRenderer |
121 | Flare |
122 | Halo |
123 | LensFlare |
124 | FlareLayer |
125 | HaloLayer |
126 | NavMeshAreas |
127 | HaloManager |
128 | Font |
129 | PlayerSettings |
130 | NamedObject |
131 | GUITexture |
132 | GUIText |
133 | GUIElement |
134 | PhysicMaterial |
135 | SphereCollider |
136 | CapsuleCollider |
137 | SkinnedMeshRenderer |
138 | FixedJoint |
140 | RaycastCollider |
141 | BuildSettings |
142 | AssetBundle |
143 | CharacterController |
144 | CharacterJoint |
145 | SpringJoint |
146 | WheelCollider |
147 | ResourceManager |
148 | NetworkView |
149 | NetworkManager |
150 | PreloadData |
152 | MovieTexture |
153 | ConfigurableJoint |
154 | TerrainCollider |
155 | MasterServerInterface |
156 | TerrainData |
157 | LightmapSettings |
158 | WebCamTexture |
159 | EditorSettings |
160 | InteractiveCloth |
161 | ClothRenderer |
162 | EditorUserSettings |
163 | SkinnedCloth |
164 | AudioReverbFilter |
165 | AudioHighPassFilter |
166 | AudioChorusFilter |
167 | AudioReverbZone |
168 | AudioEchoFilter |
169 | AudioLowPassFilter |
170 | AudioDistortionFilter |
171 | SparseTexture |
180 | AudioBehaviour |
181 | AudioFilter |
182 | WindZone |
183 | Cloth |
184 | SubstanceArchive |
185 | ProceduralMaterial |
186 | ProceduralTexture |
191 | OffMeshLink |
192 | OcclusionArea |
193 | Tree |
194 | NavMeshObsolete |
195 | NavMeshAgent |
196 | NavMeshSettings |
197 | LightProbesLegacy |
198 | ParticleSystem |
199 | ParticleSystemRenderer |
200 | ShaderVariantCollection |
205 | LODGroup |
206 | BlendTree |
207 | Motion |
208 | NavMeshObstacle |
210 | TerrainInstance |
212 | SpriteRenderer |
213 | Sprite |
214 | CachedSpriteAtlas |
215 | ReflectionProbe |
216 | ReflectionProbes |
218 | Terrain |
220 | LightProbeGroup |
221 | AnimatorOverrideController |
222 | CanvasRenderer |
223 | Сanvas (Полотно) |
224 | RectTransform |
225 | CanvasGroup |
226 | BillboardAsset |
227 | BillboardRenderer |
228 | SpeedTreeWindAsset |
229 | AnchoredJoint2D |
230 | Joint2D |
231 | SpringJoint2D |
232 | DistanceJoint2D |
233 | HingeJoint2D |
234 | SliderJoint2D |
235 | WheelJoint2D |
238 | NavMeshData |
240 | AudioMixer |
241 | AudioMixerController |
243 | AudioMixerGroupController |
244 | AudioMixerEffectController |
245 | AudioMixerSnapshotController |
246 | PhysicsUpdateBehaviour2D |
247 | ConstantForce2D |
248 | Effector2D |
249 | AreaEffector2D |
250 | PointEffector2D |
251 | PlatformEffector2D |
252 | SurfaceEffector2D |
258 | LightProbes |
271 | SampleClip |
272 | AudioMixerSnapshot |
273 | AudioMixerGroup |
290 | AssetBundleManifest |
1001 | Prefab |
1002 | EditorExtensionImpl |
1003 | AssetImporter |
1004 | AssetDatabase |
1005 | Mesh3DSImporter |
1006 | TextureImporter |
1007 | ShaderImporter |
1008 | ComputeShaderImporter |
1011 | AvatarMask |
1020 | AudioImporter |
1026 | HierarchyState |
1027 | GUIDSerializer |
1028 | AssetMetaData |
1029 | DefaultAsset |
1030 | DefaultImporter |
1031 | TextScriptImporter |
1032 | SceneAsset |
1034 | NativeFormatImporter |
1035 | MonoImporter |
1037 | AssetServerCache |
1038 | LibraryAssetImporter |
1040 | ModelImporter |
1041 | FBXImporter |
1042 | TrueTypeFontImporter |
1044 | MovieImporter |
1045 | EditorBuildSettings |
1046 | DDSImporter |
1048 | InspectorExpandedState |
1049 | AnnotationManager |
1050 | PluginImporter |
1051 | EditorUserBuildSettings |
1052 | PVRImporter |
1053 | ASTCImporter |
1054 | KTXImporter |
1101 | AnimatorStateTransition |
1102 | AnimatorState |
1105 | HumanTemplate |
1107 | AnimatorStateMachine |
1108 | PreviewAssetType |
1109 | AnimatorTransition |
1110 | SpeedTreeImporter |
1111 | AnimatorTransitionBase |
1112 | SubstanceImporter |
1113 | LightmapParameters |
1120 | LightmapSnapshot |
Class | ID |
---|---|
ASTCImporter | 1053 |
AnchoredJoint2D | 229 |
Animation | 111 |
AnimationClip | 74 |
Animator | 95 |
AnimatorController | 91 |
AnimatorOverrideController | 221 |
AnimatorState | 1102 |
AnimatorStateMachine | 1107 |
AnimatorStateTransition | 1101 |
AnimatorTransitionBase | 1111 |
AnimatorTransition | 1109 |
AnnotationManager | 1049 |
AreaEffector2D | 249 |
AssetBundle | 142 |
AssetBundleManifest | 290 |
AssetDatabase | 1004 |
AssetImporter | 1003 |
AssetMetaData | 1028 |
AssetServerCache | 1037 |
AudioBehaviour | 180 |
AudioChorusFilter | 166 |
AudioClip | 83 |
AudioDistortionFilter | 170 |
AudioEchoFilter | 168 |
AudioFilter | 181 |
AudioHighPassFilter | 165 |
AudioImporter | 1020 |
AudioListener | 81 |
AudioLowPassFilter | 169 |
AudioManager | 11 |
AudioMixer | 240 |
AudioMixerController | 241 |
AudioMixerEffectController | 244 |
AudioMixerGroup | 273 |
AudioMixerGroupController | 243 |
AudioMixerSnapshot | 272 |
AudioMixerSnapshotController | 245 |
AudioReverbFilter | 164 |
AudioReverbZone | 167 |
AudioSource | 82 |
Avatar | 90 |
AvatarMask | 1011 |
BaseAnimationTrack | 110 |
Behaviour | 8 |
BillboardAsset | 226 |
BillboardRenderer | 227 |
BlendTree | 206 |
BoxCollider | 65 |
BoxCollider2D | 61 |
BuildSettings | 141 |
CachedSpriteAtlas | 214 |
Camera | 20 |
Canvas | 223 |
CanvasGroup | 225 |
CanvasRenderer | 222 |
CapsuleCollider | 136 |
CGProgram | 109 |
CharacterController | 143 |
CharacterJoint | 144 |
CircleCollider2D | 58 |
Cloth | 183 |
ClothRenderer | 161 |
Collider | 56 |
Collider2D | 53 |
Component | 2 |
ComputeShader | 72 |
ComputeShaderImporter | 1008 |
ConfigurableJoint | 153 |
ConstantForce | 75 |
ConstantForce2D | 247 |
Cubemap | 89 |
DDSImporter | 1046 |
DefaultAsset | 1029 |
DefaultImporter | 1030 |
DelayedCallManager | 98 |
DistanceJoint2D | 232 |
EdgeCollider2D | 68 |
EditorBuildSettings | 1045 |
EditorExtension | 18 |
EditorExtensionImpl | 1002 |
EditorSettings | 159 |
EditorUserBuildSettings | 1051 |
EditorUserSettings | 162 |
Effector2D | 248 |
EllipsoidParticleEmitter | 15 |
FBXImporter | 1041 |
FixedJoint | 138 |
Flare | 121 |
FlareLayer | 124 |
Font | 128 |
GameManager | 9 |
GameObject | 1 |
GlobalGameManager | 6 |
GraphicsSettings | 30 |
GUIDSerializer | 1027 |
GUIElement | 133 |
GUILayer | 92 |
GUIText | 132 |
GUITexture | 131 |
Halo | 122 |
HaloLayer | 125 |
HaloManager | 127 |
HierarchyState | 1026 |
HingeJoint | 59 |
HingeJoint2D | 233 |
HumanTemplate | 1105 |
InputManager | 13 |
InspectorExpandedState | 1048 |
InteractiveCloth | 160 |
Joint | 57 |
Joint2D | 230 |
KTXImporter | 1054 |
LensFlare | 123 |
LevelGameManager | 3 |
LibraryAssetImporter | 1038 |
Light | 108 |
LightmapParameters | 1113 |
LightmapSettings | 157 |
LightmapSnapshot | 1120 |
LightProbeGroup | 220 |
LightProbes | 258 |
LightProbesLegacy | 197 |
LineRenderer | 120 |
LODGroup | 205 |
MasterServerInterface | 155 |
Material | 21 |
Mesh | 43 |
Mesh3DSImporter | 1005 |
MeshCollider | 64 |
MeshFilter | 33 |
MeshParticleEmitter | 87 |
MeshRenderer | 23 |
ModelImporter | 1040 |
MonoBehaviour | 114 |
MonoImporter | 1035 |
MonoManager | 116 |
MonoScript | 115 |
Motion | 207 |
MovieImporter | 1044 |
MovieTexture | 152 |
NamedObject | 130 |
NativeFormatImporter | 1034 |
NavMeshAgent | 195 |
NavMeshAreas | 126 |
NavMeshData | 238 |
NavMeshObsolete | 194 |
NavMeshObstacle | 208 |
NavMeshSettings | 196 |
NetworkManager | 149 |
NetworkView | 148 |
NewAnimationTrack | 118 |
OcclusionArea | 192 |
OcclusionPortal | 41 |
OffMeshLink | 191 |
ParticleAnimator | 12 |
ParticleEmitter | 88 |
ParticleRenderer | 26 |
ParticleSystem | 198 |
ParticleSystemRenderer | 199 |
PhysicMaterial | 134 |
Physics2DManager | 51 |
Physics2DSettings | 19 |
PhysicsManager | 55 |
PhysicsMaterial2D | 62 |
PhysicsUpdateBehaviour2D | 246 |
Pipeline | 17 |
PlatformEffector2D | 251 |
PlayerSettings | 129 |
PluginImporter | 1050 |
PointEffector2D | 250 |
PolygonCollider2D | 60 |
Prefab | 1001 |
PreloadData | 150 |
PreviewAssetType | 1108 |
ProceduralMaterial | 185 |
ProceduralTexture | 186 |
Projector | 119 |
PVRImporter | 1052 |
QualitySettings | 47 |
RaycastCollider | 140 |
RectTransform | 224 |
ReflectionProbe | 215 |
ReflectionProbes | 216 |
Renderer | 25 |
RenderSettings | 104 |
RenderTexture | 84 |
ResourceManager | 147 |
Rigidbody | 54 |
Rigidbody2D | 50 |
RuntimeAnimatorController | 93 |
SampleClip | 271 |
SceneAsset | 1032 |
SceneSettings | 29 |
ScriptMapper | 94 |
Shader | 48 |
ShaderImporter | 1007 |
ShaderVariantCollection | 200 |
SkinnedCloth | 163 |
SkinnedMeshRenderer | 137 |
Skybox | 45 |
SliderJoint2D | 234 |
SparseTexture | 171 |
SphereCollider | 135 |
SpringJoint | 145 |
SpringJoint2D | 231 |
Sprite | 213 |
SpriteCollider2D | 66 |
SpriteRenderer | 212 |
SpeedTreeImporter | 1110 |
SpeedTreeWindAsset | 228 |
SubstanceArchive | 184 |
SubstanceImporter | 1112 |
SurfaceEffector2D | 252 |
TagManager | 78 |
Terrain | 218 |
TerrainCollider | 154 |
TerrainData | 156 |
TerrainInstance | 210 |
TextAsset | 49 |
TextMesh | 102 |
TextScriptImporter | 1031 |
Texture | 27 |
Texture2D | 28 |
Texture3D | 117 |
TextureImporter | 1006 |
TimeManager | 5 |
TrailRenderer | 96 |
Transform | 4 |
Tree | 193 |
TrueTypeFontImporter | 1042 |
WebCamTexture | 158 |
WheelCollider | 146 |
WheelJoint2D | 235 |
WindZone | 182 |
WorldParticleCollider | 76 |