Legacy Documentation: Version 2017.2 (Go to current version)
TileData
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TileAnimationData

public Sprite[] animatedSprites

This is an array of sprites for the Tile animation. The Tile is animated by these sprites in sequential order.

public float animationSpeed

This is the speed where the Tile animation is run. This is combined with the Tilemap’s animation speed for the actual speed.

public float animationTimeOffset

This allows you to start the animation at a different time frame.


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TileData
Other useful classes