Note: TouchInputModule is obsolete. Touch input is now handled in StandaloneInputModule.
This module is designed to work with touch devices. It sends pointer events for touching and dragging in response to user input. The module supports multitouch.
The module uses the sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary configured Raycasters to calculate what element is currently being touched over. A raycast is issued for each current touch.
Property: | Function: |
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Force Module Active | Forces this module to be active. |
The flow for the module is as follows:
TouchInputModule