Version: 2021.1
言語: 日本語

GameViewRenderMode

enumeration

マニュアルに切り替える

説明

Enumeration of available modes for XR rendering in the Game view or in the main window on a host PC. XR rendering only occurs when the Unity Editor is in Play Mode.

変数

NoneDisables rendering of any eyes in the Game view or in the main window on a host PC.
LeftEyeRenders the left eye of the XR device in the Game View window or in main window on a host PC.
RightEyeRenders the right eye of the XR device in the Game View window or in main window on a host PC.
BothEyesRenders both eyes of the XR device side-by-side in the Game view or in the main window on a host PC.
OcclusionMeshRenders both eyes of the XR device, and the occlusion mesh, side-by-side in the Game view or in the main window on a host PC.