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class in UnityEngine
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Inherits from:PropertyAttribute
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CloseAttribute to make a string be edited with a height-flexible and scrollable text area.
You can specify the minimum and maximum lines for the TextArea, and the field will expand according to the size of the text. A scrollbar will appear if the text is bigger than the area available.
Text Area in Inspector.
#pragma strict public class TextAreaExample extends MonoBehaviour { @TextArea public var MyTextArea: String; }
using UnityEngine;
public class TextAreaExample : MonoBehaviour { [TextArea] public string MyTextArea; }
maxLines | The maximum amount of lines the text area can show before it starts using a scrollbar. |
minLines | The minimum amount of lines the text area will use. |
TextAreaAttribute | Attribute to make a string be edited with a height-flexible and scrollable text area. |
order | Optional field to specify the order that multiple DecorationDrawers should be drawn in. |
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