Version: 2017.3 (switch to 2017.4)
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ParticleSystem.MinMaxCurve.curve

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public AnimationCurve curve;

Description

Set the curve.

Values should be set between 0 and 1. Use the curve multiplier to define the overall range of the curve. Useful when ParticleSystem.MinMaxCurve.mode is set to ParticleSystemCurveMode.Curve.

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