Version: 2017.3 (switch to 2017.4)
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TileData

struct in UnityEngine.Tilemaps

Description

A Struct for the required data for rendering a Tile.

Properties

color Color of the Tile.
flags TileFlags of the Tile.
gameObject GameObject of the Tile.
sprite Sprite to be rendered at the Tile.
transform Transform matrix of the Tile.

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