class in UnityEditor.SceneManagement
/
Implemented in:UnityEditor
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CloseClass with information about a given override on a Prefab instance.
Apply | Applies the override to the Prefab Asset at the given path. |
GetAssetObject | Returns the asset object of the override in the outermost Prefab that the Prefab instance comes from. |
Revert | Reverts the override on the Prefab instance. |
FindApplyTargetAssetObject | Finds the object in the Prefab Asset at the given path which will be applied to. |