Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseNativeArray<Bounds> NativeArray of Bounds of SpriteShapeRenderer. The size of this will always be 1.
Get Bounds data as NativeArray. The array count of this NativeArray will always be 1.