This version of Unity is unsupported.

Ray

struct in UnityEngine

/

Implemented in:UnityEngine.CoreModule

Description

Representation of rays.

A ray is an infinite line starting at origin and going in some direction.

Properties

directionThe direction of the ray.
originThe origin point of the ray.

Constructors

RayCreates a ray starting at origin along direction.

Public Methods

GetPointReturns a point at distance units along the ray.
ToStringReturns a formatted string for this ray.