class in UnityEngine.UIElements
/
Implemented in:UnityEngine.UIElementsModule
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CloseA static class that holds pointer ID values.
These values are used as the values for IPointerEvent.pointerId.
invalidPointerId | Represents an invalid pointer ID value. |
maxPointers | The maximum number of pointers the implementation supports. |
mousePointerId | The mouse pointer ID. |
penPointerCount | The number of pen pointers the implementation supports. |
penPointerIdBase | The base ID for pen pointers. |
touchPointerCount | The number of touch pointers the implementation supports. |
touchPointerIdBase | The base ID for touch pointers. |