struct in UnityEngine.Rendering
/
Implemented in:UnityEngine.CoreModule
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CloseIdentifier of a specific code path in a shader.
See Also: ShaderKeywordSet, Rendering.ShaderKeywordSetUtility, Shader.EnableKeyword, multiple variants.
index | The index of the shader keyword. |
ShaderKeyword | Initializes a new instance of the ShaderKeyword class from a shader global keyword name. |
IsValid | Returns true if the keyword has been imported by Unity. |
GetGlobalKeywordName | Returns the string name of the global keyword. |
GetGlobalKeywordType | Returns the type of global keyword: built-in or user defined. |
GetKeywordName | Returns the string name of the keyword. |
GetKeywordType | Returns the type of keyword: built-in or user defined. |
IsKeywordLocal | Returns true if the keyword is local. |