stateName | 状态的名称。 |
stateHashName | 状态的哈希名称。 |
normalizedTransitionDuration | 过渡的持续时间(标准化)。 |
layer | 发生淡入淡出效果的层。 |
normalizedTimeOffset | 状态的时间(标准化)。 |
normalizedTransitionTime | 过渡的时间(标准化)。 |
使用标准化时间创建从当前状态到任何其他状态的淡入淡出效果。
指定状态名称(即用于生成哈希的字符串)时,它应包含父层的名称。例如,如果 Base Layer
中有一个 Run
状态,则该名称为 Base Layer.Run
。
另请参阅:Animator.CrossFadeInFixedTime,了解以秒为单位的时间。
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