relativeForce | 力在 X 轴和 Y 轴上的分量。 |
mode | 用于施加指定力的方法。 |
向 rigidbody2D 添加力(相对于其坐标系)。
力被指定为在 X 和 Y 方向(在 2D 物理中,没有 Z 方向)上的两个独立分量。对象在力的作用下的加速运动遵循力 = 质量 x 加速度 法则 - 即质量越大,加速到给定速度所需的力也越大。
另请参阅:AddForceAtPosition、AddTorque、mass、velocity、AddForce、ForceMode2D。
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