Version: 2021.1
言語: 日本語
public int ignoreLayers ;

説明

無視されるレイヤーを設定する

参照 layer mask

By default this is zero - i.e. no layers are ignored. Each set bit in ignoreLayers will make this layer not affected by the projector.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { Projector proj = GetComponent<Projector>(); // Make the projector ignore Default (0) layer proj.ignoreLayers = (1 << 0); } }

関連項目: projector component, Layers.


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