public static bool Toggle (Rect position, bool value);
public static bool Toggle (Rect position, string label, bool value);
public static bool Toggle (Rect position, bool value, GUIStyle style);
public static bool Toggle (Rect position, string label, bool value, GUIStyle style);
public static bool Toggle (Rect position, GUIContent label, bool value);
public static bool Toggle (Rect position, GUIContent label, bool value, GUIStyle style);

Parameters

position@param position Прямоугольник, в котором будет находиться метка.
label@param label Необязательный текст перед полем.
valueThe shown state of the toggle.
style@param style Необязательный стиль GUIStyle.

Returns

bool The selected state of the toggle.

Description

Makes a toggle.


Toggle control in an Editor Window.

// Use a toggle button to show/hide a button that can close the window.
using UnityEngine;
using UnityEditor;

class EditorGUIToggle : EditorWindow { bool showClose = true;

[MenuItem("Examples/EditorGUI Toggle usage")] void Init() { EditorGUIToggle window = (EditorGUIToggle)GetWindow(typeof(EditorGUIToggle), true, "My Empty Window"); window.Show(); }

void OnGUI() { showClose = EditorGUI.Toggle(new Rect(0, 5, position.width, 20), "Show Close Button", showClose); if (showClose) if (GUI.Button(new Rect(0, 25, position.width, 100), "Close Window!")) this.Close(); } }