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To use Bolt, which is Unity’s visual scripting solution, you must purchase it on the Unity Asset Store. |
The two types of states you can add to your graphs.
TransitionsThe blend from one state to another in a state machine, such as transitioning a character from a walk to a jog animation. Transitions define how long the blend between states should take, and the conditions that activate the blend. More info
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Transitions connect states to determine when the active state should switch.
State units allow you to nest a state graph inside a flow graph.