Version: 2019.3
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Scriptable Build Pipeline

com.unity.scriptablebuildpipeline 2019.3 verified 

Description

The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.

Version information

Compatible with Unity

These package versions are compatible with Unity version 2019.3:

Documentation location: Versions available:
com.unity.scriptablebuildpipeline@1.7 1.7.2
com.unity.scriptablebuildpipeline@1.6 1.6.5-preview
1.6.4-preview
1.6.3-preview
com.unity.scriptablebuildpipeline@1.5 1.5.10
1.5.6
1.5.4
1.5.2
1.5.1
1.5.0-preview
com.unity.scriptablebuildpipeline@1.4 1.4.1-preview
com.unity.scriptablebuildpipeline@1.3 1.3.5-preview
com.unity.scriptablebuildpipeline@1.2 1.2.1-preview
com.unity.scriptablebuildpipeline@1.1 1.1.1-preview
1.1.0-preview
com.unity.scriptablebuildpipeline@1.0 1.0.1-preview
com.unity.scriptablebuildpipeline@0.2 0.2.0-preview
com.unity.scriptablebuildpipeline@0.0 0.0.15-preview
0.0.14-preview
0.0.10-preview
0.0.9-preview
0.0.8-preview
0.0.6-preview
0.0.5-preview

Verified for Unity

Package version 1.5.10 is verified to work with 2019.3.

Keywords

build, bundle, bundles, assetbundles, cache, server

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