class in UnityEngine
/
Implemented in:UnityEngine.CoreModule
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CloseProvides access to display information.
Use the Screen class to get a list of supported screen resolutions, switch the current resolution, or hide or show the system mouse pointer.
autorotateToLandscapeLeft | Enables auto-rotation to landscape left |
autorotateToLandscapeRight | Enables auto-rotation to landscape right. |
autorotateToPortrait | Enables auto-rotation to portrait. |
autorotateToPortraitUpsideDown | Enables auto-rotation to portrait, upside down. |
brightness | The current brightness of the screen. |
currentResolution | The current screen resolution (Read Only). |
cutouts | Returns a list of screen areas that are not functional for displaying content (Read Only). |
dpi | The current DPI of the screen / device (Read Only). |
fullScreen | Enables full-screen mode for the application. |
fullScreenMode | Set this property to one of the values in FullScreenMode to change the display mode of your application. |
height | The current height of the screen window in pixels (Read Only). |
orientation | Specifies logical orientation of the screen. |
resolutions | Returns all full-screen resolutions that the monitor supports (Read Only). |
safeArea | Returns the safe area of the screen in pixels (Read Only). |
sleepTimeout | A power saving setting, allowing the screen to dim some time after the last active user interaction. |
width | The current width of the screen window in pixels (Read Only). |
SetResolution | Switches the screen resolution. |