Sprites are a type of 2D asset in Unity projects. You can access spritesA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info
See in Glossary in the Project view.
You can import sprites into your project through one of the following methods:
For more information on organizing your Assets folder, refer to Importing assets.
If you set your project to 2D, Unity automatically sets the image you import as a sprite. Unity will also automatically create sprites based on the Automatic Slicing behavior in Sprite Editor window. If you set your project to 3D instead, Unity imports your image as a texture.
To change the asset’s Texture Type:
For more information about Texture Type settings, refer to Sprite (2D and UI) import settings reference.