point | 您需要找到最接近点所对应的位置。 |
collider | 要在其上查找最近点的碰撞体。 |
position | 碰撞体的位置。 |
rotation | 碰撞体的旋转。 |
Vector3 碰撞体上最接近指定位置的点。
返回给定碰撞体上最接近指定位置的点。
注意,如果指定位置在碰撞体内部,或者恰好在其边界上,则返回输入位置。
碰撞体只能是 BoxCollider、SphereCollider、CapsuleCollider 或凸面 MeshCollider。
另请参阅:ClosestPoint。
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