This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

AnimationStreamHandleUtility.ReadInts

public static void ReadInts(Experimental.Animations.AnimationStream stream, NativeArray<PropertyStreamHandle> handles, NativeArray<int> buffer);

Parameters

streamThe animation stream.
handlesThe PropertyStreamHandle array to read from.
bufferThe buffer that stores integer values.

Description

Reads integer properties from the PropertyStreamHandle array (handles) and stores the integers in the provided buffer. The buffer must have enough allocated space to store all values.