This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

VFXExpressionValues.GetFloat

public float GetFloat(int nameID);
public float GetFloat(string name);

Parameters

nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.

Description

Returns a float that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.