将 Assets 文件夹外的脚本编译到可在 Assets 文件夹内使用的托管程序集中。
AssemblyBuilder 类使用与 Assets 文件夹内脚本相同的引用和 #define 指令,将 Assets 文件夹外的脚本编译到托管程序集中。如果您想构建脚本程序集,但不想存放在 Assets 文件夹中,则此功能非常有用。
请参阅 AssemblyBuilder.Build,查看如何使用该类的示例。
additionalDefines | 传递给程序集编译的其他 #define 指令。 |
additionalReferences | 传递给程序集编译的其他程序集引用。 |
assemblyPath | 要构建的程序集的输出路径。(只读) |
buildTarget | 程序集构建的 BuildTarget。 |
buildTargetGroup | 程序集构建的 BuildTargetGroup。 |
compilerOptions | 构建程序集时要使用的编译器选项。 |
defaultDefines | 编译程序集时使用的默认 define 指令。 |
defaultReferences | 编译程序集时使用的默认引用。 |
excludeReferences | 编译程序集时要排除的引用。 |
flags | 用于控制程序集构建的标志。 |
referencesOptions | 这些选项用于控制 Unity 在程序集构建过程中使用的引用。 |
scriptPaths | 用作程序集构建输入的脚本路径数组。(只读) |
status | 程序集构建的当前状态。(只读) |
AssemblyBuilder | AssemblyBuilder 构造函数。 |
Build | 开始构建程序集。构建时,Unity 主窗口右下角的小进度图标将旋转,并且 EditorApplication.isCompiling 将返回 true。 |
buildFinished | 程序集构建完成时调用的主线程上的事件。 |
buildStarted | 程序集构建开始时调用的主线程上的事件。 |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.