指定调用 ForceCrash() 时导致的崩溃类别。
AccessViolation | 通过执行无效的内存访问导致崩溃。按如下方式在每个平台上执行无效的内存访问: |
FatalError | 使用 Unity 的原生致命错误实现来导致崩溃。 |
Abort | 通过调用 abort() 函数导致崩溃。 |
PureVirtualFunction | 通过调用纯虚函数引发异常来导致崩溃。 |
MonoAbort | Cause a crash by calling the abort() function within the Mono dynamic library. |
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