用于保存提取自 SketchUp 文件的摄像机数据的结构。
导入 SketchUp 文件时,Unity 会检索随文件一起保存的当前摄像机视图以及 SketchUp 文件中所有场景的摄像机视图。每个场景的摄像机数据存储在 SketchUpImportScene 中
稍后可从 SketchUpImporter 中提取。
aspectRatio | 摄像机的宽高比。 |
farPlane | 近裁剪面距离。 |
fieldOfView | 摄像机的视角。 |
isPerspective | 指示摄像机是使用透视还是正交投影。 |
lookAt | 摄像机对准的位置。 |
nearPlane | 远裁剪面距离。 |
orthoSize | 摄像机的正交投影大小。此值仅在 SketchUpImportCamera.isPerspective 为 false 时有意义。 |
position | 摄像机的位置。 |
up | 摄像机的向上矢量。 |
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