用于在开发时显示场景视图中的静态遮挡剔除。
showGeometryCulling | 如果设置为 true,则启用几何形状剔除。 |
showOcclusionCulling | 如果设置为 true,则启用目标体积可视化。 |
showPortals | 如果设置为 true,则启用入口可视化。 |
showPreVisualization | 如果设置为 true,PVS 体积的可视化线条将显示所有单元格,而不是仅显示剔除后的单元格。 |
showViewVolumes | 如果设置为 true,则启用视图体积可视化。 |
showVisibilityLines | 如果设置为 true,则启用入口可视化。 |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.