DrawGizmo 属性可用于为任意 Component 提供辅助图标渲染器。
渲染器函数必须是静态的,并且采用两个参数:一个是
绘制辅助图标所面向的对象,另一个是 GizmoType 参数,表示绘制辅助图标时所处的上下文。
渲染器函数可在任何类中定义,包括编辑器脚本。因此,
您可以将辅助图标绘制代码与组件脚本分离,从而
使其不会包含在构建中。
另请参阅:GizmoType。
using UnityEngine; using UnityEditor;
public class MyScript : MonoBehaviour { }
// The icon has to be stored in Assets/Gizmos
public class MyScriptGizmoDrawer { [DrawGizmo(GizmoType.Selected | GizmoType.Active)] static void DrawGizmoForMyScript(MyScript scr, GizmoType gizmoType) { Vector3 position = scr.transform.position;
if (Vector3.Distance(position, Camera.current.transform.position) > 10f) Gizmos.DrawIcon(position, "MyScript Gizmo.tiff"); } }
DrawGizmo | 定义应调用辅助图标以进行绘制的情况。 |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.