class in UnityEditor.Profiling.Memory.Experimental
包含本机对象数据的类,由 PackedMemorySnapshot.nativeObjects 返回。
flags | 包含标志(这些标志附加到 NativeObjectEntries.nativeObjectAddress 数组中引用的本机内存对象)的数组。 |
gcHandleIndex | PackedMemorySnapshot.gcHandles 数组内的句柄的索引。 |
hideFlags | 隐藏附加到本机对象的标志。 |
instanceId | 此本机对象的实例 ID。 |
nativeObjectAddress | 指向本机 C++ 对象的内存地址数组。这与 UnityEngine.Object 的“m_CachePtr”字段相匹配。 |
nativeTypeArrayIndex | 用于检索本机 C++ 类型描述的 PackedMemorySnapshot.nativeTypes 数组索引的数组。 |
objectName | 包含本机对象名称的数组。 |
rootReferenceId | 包含本机对象根引用 ID 的数组。与 NativeRootReferenceEntries.id 数组中的条目相对应。 |
size | 此对象的大小(以字节为单位)。 |
GetNumEntries | 获取本机对象条目的数量。 |
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