Version: 2021.1
Flare Layer
Post-processing

GUI Layer (Obsolete)

Please Note: This component relates to obsolete methods for drawing UI(User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info
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textures and images to the screen. See the comparison of UI systems in Unity for more information on current UI tools.

A GUI Layer Component attaches to a CameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
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to enable rendering of 2D GUIs.

When you attach a GUI Layer to a Camera, it will render all GUI Textures and GUI Texts in the sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
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. GUI Layers don’t affect IMGUI in any way.

You can enable and disable rendering GUI in a single camera by clicking on the check box of the GUI Layer in the InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info
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.

Flare Layer
Post-processing