This version of Unity is unsupported.

ContactPoint.point

public Vector3 point;

Description

The point of contact.

using UnityEngine;

public class Example : MonoBehaviour { // Print how many points are colliding this transform // And print the first point that is colliding. void OnCollisionEnter(Collision other) { print("Points colliding: " + other.contacts.Length); print("First point that collided: " + other.contacts[0].point); } }