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手册
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脚本 API
Version:
2019.1
包含此页的版本:
不含此页的版本:
2021.1
2020.3
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
受支持
旧版
UnityEngine
UnityEngine.Accessibility
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VisionUtility
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HumanLimit
HumanPose
HumanPoseHandler
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ImageConversion
Input
Joint
Joint2D
JointAngleLimits2D
JointDrive
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Classes
Burst
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MainModule
MinMaxCurve
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ShapeModule
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SubEmittersModule
TextureSheetAnimationModule
TrailModule
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VelocityOverLifetimeModule
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PatchExtents
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Physics
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Assemblies
UnityEngine.AIModule
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UnityEngine.AudioModule
UnityEngine.ClothModule
UnityEngine.CoreModule
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UnityEngine.GameCenterModule
UnityEngine.ImageConversionModule
UnityEngine.IMGUIModule
UnityEngine.JSONSerializeModule
UnityEngine.ParticleSystemModule
UnityEngine.Physics2DModule
UnityEngine.PhysicsModule
UnityEngine.PS4Module
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UnityEngine.ScreenCaptureModule
UnityEngine.SharedInternalsModule
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UnityEngine.TextRenderingModule
UnityEngine.TilemapModule
UnityEngine.UIElementsModule
UnityEngine.UIModule
UnityEngine.UmbraModule
UnityEngine.UnityAnalyticsModule
UnityEngine.UnityWebRequestAssetBundleModule
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UnityEngine.UnityWebRequestModule
UnityEngine.UnityWebRequestTextureModule
UnityEngine.UnityWebRequestWWWModule
UnityEngine.VehiclesModule
UnityEngine.VideoModule
UnityEngine.VRModule
UnityEngine.WebGLModule
UnityEngine.WebModule
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UnityEditor
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EventSystemEditor
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TerrainPaintTool<T0>
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Classes
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UnityEditor.iOS
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ProjectCapabilityManager
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UnityEditor.Media
Classes
AudioTrackAttributes
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UnityEditor.MemoryProfiler
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Connection
FieldDescription
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UnityEditor.Networking
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UnityEditor.SceneManagement
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UnityEditor.Sprites
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Classes
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UnityEditor.UI
Classes
AnimationTriggersDrawer
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ImageEditor
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MaskEditor
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UnityEditor.VersionControl
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Asset
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Provider
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UnityEditor.XR
UnityEditor.XR.Daydream
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Settings
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Editor
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Settings
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Android
Facebook
iOS
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Declarations
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Pass
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TakeInfo
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Tools
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ActionOnDotNetUnhandledException
AndroidArchitecture
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StaticEditorFlags
StatusQueryOptions
StereoRenderingPath
StrippingLevel
TextureCompressionQuality
TextureImporterAlphaSource
TextureImporterCompression
TextureImporterCubemapConvolution
TextureImporterFormat
TextureImporterGenerateCubemap
TextureImporterMipFilter
TextureImporterNormalFilter
TextureImporterNPOTScale
TextureImporterRGBMMode
TextureImporterShape
TextureImporterSingleChannelComponent
TextureImporterType
TextureResizeAlgorithm
Tool
tvOSSdkVersion
tvOSTargetOSVersion
UIOrientation
VertexChannelCompressionFlags
VideoBitrateMode
VideoCodec
VideoDeinterlaceMode
VideoEncodeAspectRatio
VideoResizeMode
VideoSpatialQuality
ViewTool
WebGLCompressionFormat
WebGLExceptionSupport
WebGLLinkerTarget
WSABuildType
WSASubtarget
WSAUWPBuildType
XboxBuildSubtarget
Attributes
CallbackOrderAttribute
CanEditMultipleObjects
CustomEditor
CustomEditorForRenderPipelineAttribute
CustomPreviewAttribute
CustomPropertyDrawer
DrawGizmo
InitializeOnLoadAttribute
InitializeOnLoadMethodAttribute
LightingExplorerExtensionAttribute
MenuItem
PreferenceItem
ShaderIncludePathAttribute
Assemblies
UnityEditor
Unity
Unity.Burst
Attributes
BurstDiscardAttribute
Unity.Collections
Unity.Collections.LowLevel
Unity.Collections.LowLevel.Unsafe
Classes
AtomicSafetyHandle
DisposeSentinel
NativeArrayUnsafeUtility
NativeSliceUnsafeUtility
UnsafeUtility
Enumerations
EnforceJobResult
Attributes
NativeContainerAttribute
NativeContainerIsAtomicWriteOnlyAttribute
NativeContainerIsReadOnlyAttribute
NativeContainerSupportsDeallocateOnJobCompletionAttribute
NativeContainerSupportsDeferredConvertListToArray
NativeContainerSupportsMinMaxWriteRestrictionAttribute
NativeDisableContainerSafetyRestrictionAttribute
NativeDisableUnsafePtrRestrictionAttribute
NativeSetClassTypeToNullOnScheduleAttribute
NativeSetThreadIndexAttribute
WriteAccessRequiredAttribute
Classes
NativeArray<T0>
NativeLeakDetection
NativeSlice<T0>
Enumerations
Allocator
NativeArrayOptions
NativeLeakDetectionMode
Attributes
DeallocateOnJobCompletionAttribute
NativeDisableParallelForRestrictionAttribute
NativeFixedLengthAttribute
ReadOnlyAttribute
WriteOnlyAttribute
Unity.Jobs
Unity.Jobs.LowLevel
Unity.Jobs.LowLevel.Unsafe
Classes
BatchQueryJob<T0,T1>
BatchQueryJobStruct<T0>
JobHandleUnsafeUtility
JobRanges
JobsUtility
Classes
JobScheduleParameters
Enumerations
JobType
ScheduleMode
Attributes
JobProducerTypeAttribute
Classes
IJobExtensions
IJobParallelForExtensions
JobHandle
Interfaces
IJob
IJobParallelFor
Unity.Profiling
Classes
ProfilerMarker
Classes
AutoScope
Unity.IO.LowLevel
Unity.IO.LowLevel.Unsafe
Classes
AsyncReadManager
ReadCommand
ReadHandle
Enumerations
ReadStatus
UnityEditor.Profiling.Memory
UnityEditor.Profiling.Memory.Experimental
Classes
ArrayEntries<T0>
ConnectionEntries
FieldDescriptionEntries
GCHandleEntries
ManagedMemorySectionEntries
NativeAllocationEntries
NativeAllocationSiteEntries
NativeCallstackSymbolEntries
NativeMemoryLabelEntries
NativeMemoryRegionEntries
NativeObjectEntries
NativeRootReferenceEntries
NativeTypeEntries
ObjectFlagsExtensions
PackedMemorySnapshot
TypeDescriptionEntries
TypeFlagsExtensions
VirtualMachineInformation
Enumerations
ObjectFlags
TypeFlags
Other
Classes
Array
Experimental.PlayerLoop.PostLateUpdate
Experimental.PlayerLoop.PreLateUpdate
Hashtable
NonSerialized
Path
Serializable
String
Experimental
: this API is experimental and might be changed or removed in the future.
MouseEnterWindowEvent
.Init
切换到手册
protected void
Init
();
描述
Resets the event members to their initial values.