默认情况下,Unity Cloud Build 会编译项目以用于发布。要创建开发版,请选择编译目标的 Advanced Options。(请参阅有关访问和编辑 Advanced Options 的文档。)
选中 Development Builds 复选框。启用后,这会在 BuildOptions
API 中设置两个标志:
*Development
:开发版包含调试符号并启用性能分析器 (Profiler)。
AllowDebugging
:允许脚本调试器远程连接到播放器。请注意,要对 Web 播放器版本进行性能分析,您需要安装 Web 播放器的开发版本。只能在 Web 播放器开发版处于活动状态时对 .unity3d 文件进行性能分析。请参阅有关 Profiler 窗口的文档以了解关于如何对开发版进行性能分析的更多信息。
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